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Frostbite

Frostbite is the engine DICE built for Battlefield: Bad Company in 2008. Electronic Arts, which owns DICE, then moved shooters, racing games, role-playing games and sports series onto it.

History

Medal of Honor (2010) was the first game outside Battlefield to use the engine. Frostbite 2 arrived with Battlefield 3 in October 2011, and Need for Speed: The Run took it to racing a month later. Frostbite 3 launched with Battlefield 4 in October 2013, and BioWare’s Dragon Age: Inquisition (2014) brought it to action role-playing games. Battlefield 2042 (2021) shipped on a version EA calls simply Frostbite.

By December 2023 Electronic Arts had dropped its policy of building every game it publishes on Frostbite.

Games made with Frostbite

17 games, oldest first. Each game links to the article that names its engine.

GameYearDeveloperEngine version
Battlefield: Bad Company2008DICEFrostbite 1.0
Battlefield 32011DICEFrostbite 2
Need for Speed: The Run2011EA Black BoxFrostbite 2
Battlefield 42013DICEFrostbite 3
Need for Speed Rivals2013Ghost Games, Criterion GamesFrostbite 3
Dragon Age: Inquisition2014BioWareFrostbite 3
Battlefield 12016DICEFrostbite 3
Mirror’s Edge Catalyst2016DICEFrostbite 3
Madden NFL 182017EA TiburonFrostbite 3
Mass Effect: Andromeda2017BioWareFrostbite 3
Star Wars Battlefront II2017DICEFrostbite 3
Anthem2019BioWareFrostbite 3
Battlefield 20422021DICEFrostbite
Dead Space2023Motive StudioFrostbite
EA Sports FC 242023EA Vancouver, EA RomaniaFrostbite 3
Battlefield 62025Battlefield StudiosFrostbite
Skate2025Full CircleFrostbite

At a glance

Developer
DICE (Electronic Arts)
First game
Battlefield: Bad Company (2008)
Versions
Frostbite 1, 2 and 3; Frostbite (2021)
Licence
In-house, EA studios
Status
Active

Sources

Checked .

  1. Frostbite (game engine) — Wikipedia
  2. Frostbite Engine - The most adopted platform for game development — Electronic Arts
Image credits
  • Frostbite logo — Electronic Arts. Trademark of Electronic Arts. Placed on a white square and converted to WebP