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Gearbox Software

The entrance of Gearbox Software in Frisco, Texas

Gearbox Software was founded in 1999 by five developers, among them Randy Pitchford. It started by making expansions for Valve’s Half-Life on GoldSrc, then built Brothers in Arms and Borderlands on Unreal Engine. Embracer owned it from 2021; Take-Two bought it in 2024.

History

  • 16 February 1999. Gearbox Software founded by five ex-Rebel Boat Rocker developers.
  • 1999. Gearbox started by developing expansions to Valve’s Half-Life.
  • 2005. Brothers in Arms: Road to Hill 30, built on Unreal Engine 2, released; Gearbox licensed Unreal Engine 3.
  • October 2009. Borderlands released, published by 2K.
  • April 2021. Embracer Group acquired Gearbox Entertainment.
  • 12 June 2024. Take-Two Interactive closed the Gearbox acquisition.
  • 2025. Borderlands 4 released.

Engines

  • GoldSrc (licensed): Half-Life: Opposing Force, Blue Shift and Decay, made for Valve on GoldSrc
  • Unreal Engine (licensed): Brothers in Arms (Unreal Engine 2); Unreal Engine 3 licensed in 2005 for later games including Borderlands

Gearbox Software games on Gamenator

Each game links to its article; engines and genres link to our pages.

At a glance

Founded
1999
Founders
Randy Pitchford, Brian Martel, Stephen Bahl, Landon Montgomery, Rob Heironimus
Headquarters
Frisco, Texas, United States
Owner
Take-Two Interactive (2K label), since June 2024
Status
Active

Sources

Checked .

  1. Gearbox Software — Wikipedia
  2. Borderlands (video game) — Wikipedia
  3. GoldSrc — Wikipedia
Image credits