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Mega Crit

Mega Crit was founded by Anthony Giovannetti and Casey Yano. Slay the Spire, released in full in 2019 after early access, was built on the libGDX framework. When Unity announced its runtime fee in September 2023, Mega Crit moved Slay the Spire 2 to Godot.

History

  • November 2017. Slay the Spire entered early access.
  • 23 January 2019. Slay the Spire released in full on Windows, macOS and Linux.
  • 2019. Slay the Spire published by Humble Bundle for home consoles and mobile, Mega Crit publishing the PC version.
  • September 2023. Unity announced a runtime licensing change; Mega Crit said it would stop using Unity and switched Slay the Spire 2 to Godot.
  • April 2024. Slay the Spire II announced.
  • 5 March 2026. Slay the Spire 2 released in early access on Windows, macOS and Linux.

Engines

  • Godot (licensed): Slay the Spire 2 (early access March 2026)
  • Unity (licensed): Slay the Spire 2 began on Unity; dropped after the September 2023 runtime-fee announcement
  • libGDX (licensed): Slay the Spire (2019), built on the libGDX Java framework

Mega Crit games on Gamenator

Each game links to its article; engines and genres link to our pages.

Read the story: The Unity runtime fee: what happened, and who left.

At a glance

Founders
Anthony Giovannetti, Casey Yano
Headquarters
United States
Owner
Independent
Status
Active

Sources

Checked .

  1. A remote indie game studio developing design-focused games. — megacrit.com
  2. Slay the Spire — Wikipedia
  3. Slay the Spire 2 — Wikipedia
  4. The Neowsletter - October 2026 — megacrit.com