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Ray tracing

What is ray tracing in games? Simulating how light travels for reflections, shadows and lighting, from film to real time in Battlefield V.

Ray tracing renders light by following the paths of rays through a scene, which gives accurate reflections, shadows and indirect lighting. Film and CGI used it for decades; it only became practical in games when graphics cards gained hardware support for it from 2018.

Where the term comes from

Wikipedia says Battlefield V (November 2018) was the first game to use the new ray-tracing hardware.

Examples

Each game links to the source that describes it using the mechanic.

Related terms: Upscaling (DLSS/FSR), Frame generation, Level of detail (LOD), Shader compilation stutter.

Sources

Checked .

  1. Ray tracing (graphics) — Wikipedia
  2. Deep learning super sampling — Wikipedia