Ludonarrative dissonance
What is ludonarrative dissonance? The clash between a game's story and what its gameplay rewards, the term Clint Hocking coined about BioShock in 2007.
Editor of Gamenator.
What is ludonarrative dissonance? The clash between a game's story and what its gameplay rewards, the term Clint Hocking coined about BioShock in 2007.
What is matchmaking, MMR and Elo in games? How online games pair players by skill, from Halo 2's TrueSkill to League of Legends.
What is meta-progression? Progress that carries over between runs in roguelites like Hades, Dead Cells and Rogue Legacy.
What do nerf and buff mean in games? Patches that weaken or strengthen a weapon, ability or character, and where the words came from.
What is New Game Plus? Replaying a finished game with your items or levels kept, the term Chrono Trigger named in 1995, and examples.
What is permadeath? When a character's death is final, from Rogue and roguelikes to FTL, XCOM-style squads and Until Dawn.
What is a pity timer? The gacha safety net that guarantees a rare pull after enough failures, how it works in Genshin Impact and Hearthstone.
What is power creep? How each new card, hero or weapon arrives slightly stronger than the last until old options are obsolete, in Hearthstone and beyond.
What is procedural generation? Content made by algorithm instead of by hand, from Rogue's random dungeons to Minecraft's worlds and Spelunky's levels.
What is a quick time event (QTE)? On-screen button prompts you must hit in time, from Shenmue to Resident Evil 4, and who named them.