lordtime
Page 6Editor of Gamenator.
Articles
- Glossary
TTK (time to kill)
What is TTK (time to kill)? How long it takes to kill an opponent in a shooter, why it shapes Call of Duty, Apex Legends and Rainbow Six Siege.
- Glossary
Upscaling (DLSS/FSR)
What is upscaling in games? How DLSS and FSR render at a lower resolution and rebuild a sharper image, and how upscaling differs from frame generation.
StoriesWhy CD Projekt Red left REDengine for Unreal Engine 5
Why did CD Projekt Red switch to Unreal Engine 5? The Matrix demo, the 2022 Epic deal, what Cyberpunk had to do with it, and The Witcher 4 on stage.
StoriesMetro, 4A Games and Dmitry Glukhovsky: a Kyiv studio, a Russian author and a war
How Kyiv's 4A Games built Metro on its own engine, why it calls author Dmitry Glukhovsky a friend, and how studio and author stood against Russia's war on Ukraine.
StoriesDoes Call of Duty still use the Quake engine? The family tree of id's code
Does Call of Duty still run on the Quake engine? How id's Quake code became Valve's GoldSrc and Source and Infinity Ward's IW engine, in the developers' words.
StoriesS.T.A.L.K.E.R. 2: the game GSC Game World finished through a war
How Kyiv's GSC Game World made S.T.A.L.K.E.R. 2: Heart of Chornobyl through Russia's invasion: Unreal Engine 5, the move to Prague, developers at the front, launch and patches.
StoriesWhy big studios are giving up their own game engines
Why are studios switching to Unreal Engine 5? Halo, Tomb Raider, The Witcher and eFootball left their own engines, and EA changed course on Frostbite. In their words.
StoriesThe Unity runtime fee: what happened, and who left
The Unity runtime fee explained: the per-install charge of September 2023, the developer revolt, the CEO's exit, the move to Godot, and the cancellation a year later.
StoriesWhy PC games stutter and consoles mostly don't
Why do PC games stutter more than consoles? Shader compilation, explained through Elden Ring, Jedi: Survivor and Unreal Engine 5, and the fixes that are finally arriving.